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- /*
- * Copyright (C) 1994, Silicon Graphics, Inc.
- * All Rights Reserved.
- *
- * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.;
- * the contents of this file may not be disclosed to third parties, copied or
- * duplicated in any form, in whole or in part, without the prior written
- * permission of Silicon Graphics, Inc.
- *
- * RESTRICTED RIGHTS LEGEND:
- * Use, duplication or disclosure by the Government is subject to restrictions
- * as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
- * and Computer Software clause at DFARS 252.227-7013, and/or in similar or
- * successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
- * rights reserved under the Copyright Laws of the United States.
- */
- #ifndef UNIVERSE_H
- #define UNIVERSE_H
-
- class SoSeparator;
-
- SoSeparator* makeUniverse();
- void deleteUniverse();
- void universeAdvance(float dt);
-
- Team insideBase(float p[3], float r);
- float* basePosition(Team);
- void drawRadarBase(Team);
-
- int numberAsteroids();
- float* asteroidPosition(int);
- float asteroidRadius(int);
- void asteroidVisibility(int num, long child);
- int hitAsteroid(float p[3], float r);
- void gravityAcceleration(float p[3], float a[3]);
- void drawRadarAsteroid(int num);
-
- SoSeparator* flagGeometry(Team);
- void flagInSpace(Team, int isSomewhereInSpace);
- void flagVisibility(Team, int visible);
-
- #endif
-